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WOW GOLD-Dreamhack Coverage, Dreamhack Summer 2009
Well Dreamhack is a complete disappointment as expected. Let's see why:
-There are only 3 teams that even have a chance at winning: Ensidia, Innerfire, SK EU
-Innerfire won't beat Ensidia in mirror
-Ensidia won't beat SK because they don't have an answer for cleave as RMP and don't have any other comps they can run half-decently (rogue, priest, druid doesn't count)
Edit: Somehow amazingly, SK EU manages to lose 2 series in a row to Ensidia's RMP as DK/Priest/Rogue and Ensidia won the tournament. If anyone saw it and can recap, feel free.wow gold The final results can be viewed here, and the actual games can be viewed here from Another's point of view.
The coverage is far and away the worst of any tournament in the last year. But you don't have to take my word for it. Here's the response I get asking my European buddies when the stupid finals are in order to maybe live blog WOW GOLD: Players can speak to NPC without any WOW GOLD.
Our very own aNNa was their on the Admin panel though so I'm sure she'll have some interesting stuff to write about when she gets back. They even mention World of Ming at the end of this clip:
There's also a better interview with her here in English.
Moving on, though...
Arena Suggestions
Make Natural Perfection and Focused Will undispellable. These 2 talents, particularly in the case of druids, make dispelling the respective healer almost futile in most situations, particularly combined with the new functionality of lifebloom healing per stack that is dispelled. The idea of "trash buffs" in general just magnifies the flaws of the current dispel system with players spec'ing into things such as 1/3 Blessed Recovery just to get another worthless buff on to serve as dispel fodder. Maybe I'm way off base, but I personally think, at the very minimum short of revamping the entire dispel system, any effects that activate reactively off of hitting a target should be undispellable so that dispel actually means something against those particular classes.
Druids should heal for 50% effectiveness while Innervate is active. If every druid wants to defend Improved Barkskin and Innervate to the grave like they currently are, then it should be at least made equal in terms of timing on when and how you want to use it as Divine Plea is right now.wow gold I don't really see how anyone could object to this except maybe in PvE where 20 seconds is a decently long time but Paladins have to deal with 12 seconds already, I'm sure druids can adapt.
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